Convention Book PDF Addendum

Sometimes games don’t make it in time to be included in the printed book that’s sent out to everyone on our mailing list. When that happens, or when real life interferes with plans, those games come here to the addendum page. These are the latecomers, the last minute switch-ups and the regrettable cancellations, but don’t let that bias your opinion. They’re still gosh darn good gaming.

Updates, Corrections, Clarifications

Board Games

  • B1 Diplomacy Tournament is in the Fireside Lounge at the base of the stairs in the main building, outside Preston’s.

LARPs

  • L1 Casino Royale is in Northstar Lounge, the lounge area outside the Northstar room, aka the dealer’s room.

Role-Playing Games

  • R48 Summer Dread has a maximum of 6 players, not 8.
  • R50 Adventurers League Season 5 Epic DDEP01-01 is actually DDEP05-01.

Additions

Board Games

  • B137 COIN Tournament  (GM: Marc Guenette Room: Gateway) This will be a tournament using two COIN series games: Falling Skies and Cuba Libre. This will be team play. There will be tables of 4 players.  All tables will play the same set decks.  There will be two rounds .  Scoring as follows:
    1st position: 10pts
    2nd position: 6 pts
    3rd position: 4 pts
    4th position: .5 pt
    (4-12 Players) (Saturday 9a-5p)
  • B138 Rex: Final Days of an Empire (GM: Andy Palmer Room: Oscar Wilde) Rex: Final Days of an Empire, is a reimagined version of Dune set in the Twilight Imperium universe. It is a game of negotiation, betrayal, and warfare in which 3-6 players take control of great interstellar civilizations, competing for dominance of the galaxy’s crumbling imperial city. (3-6 Players) (Sunday 10a-5p)
  • B139 Revolution! (GM: Jess Cobb Room: Snowshed) Blackmail the printer. Threaten the innkeeper. Bribe the priest. Welcome to Revolution! Secretly bid against your opponents to gain the support of the people, win territory . . . and gather more Gold, Blackmail, and Force for the next round of bidding! Will you try to control the tavern or the fortress? The harbor or the plantation? Knowing where to push for support – and where to back away and let your opponents fight – is the key to victory. It’s a game of bluff, counter-bluff, and surprise. (3-6 Players) (Friday 1p-5p)
  • B140 Munchkin Cthulhu (GM: Sarah Anderson Room: Oscar Wilde) Munchkins have hacked their way through dungeons, Kung Fu temples, starships, haunted houses, and super-foes. Now they face their greatest challenge – Cthulhu . . . and they’ve never looked cuter! Will they survive? Will they retain their sanity? Will they . . . level up? This Guest Artist Edition Munchkin Cthulhu adorably lampoons Lovecraft’s Mythos and the horror gaming that surrounds it. Katie Cook, illustrator, brings her own patented form of adorable to Munchkin Cthulhu! Losing your mind has never been so cute. (3-6 Players) (Saturday 8a-12p)
  • B142 Castellan (GM: Sarah Anderson Room: Oscar Wilde) Two to four players work together to build a castle. Wall and tower pieces link to form courtyards. The player who finishes a courtyard claims it with a Keep. Your cards determine what pieces you get each turn . . . but you decide where to put them. If you’re clever, the pieces played by your opponent can end up scoring for you!(2-4 Players) (Saturday 1p-5p)
  • B144 Munchkin Apocalypse (GM: Jess Cobb Room: Oscar Wilde) Go down into the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Munchkin is the dungeon experience . . . with none of that stupid roleplaying stuff. It’s the end of the world! In Munchkin Apocalypse, every possible natural (and unnatural) disaster has happened . . . or will happen during the game. You are a rugged survivor in a world full of people – and things – that want to kill you and take your stuff. So do it to them first! (3-6 Players) (Saturday 7p-11p)
  • B146 The Stars are Right (GM: Sarah Anderson Room: Escapade) In The Stars Are Right, you take the role of a cultist, summoning Lovecraftian horrors from beyond time and space. The sky is represented by a grid of star tiles . . . and you can change them. Invoke minor creatures to flip over a tile or push a row, creating the correct patterns to summon more and more powerful ones. Eventually, you’ll build a horde of Servitors who can chain flips, pushes, and swaps together, rearranging the entire sky to your whims. Change the skies, summon a Great Old One, and win! (2-4 Players) (Sunday 8a-12p)
  • B147 Simons Cat (GM: Jess Cobb Room: Oscar Wilde) Go around the table playing cards to escape Simon’s attention. Get caught and you get Blame. Get too much Blame and you get fed last. No one wants that. This fast-paced card game for 3 to 6 players features adorable art taken directly from animator and illustrator Simon Tofield’s YouTube series, Simon’s Cat, which has hundreds of millions of views(3-6 Players) (Sunday 10a-2p)
  • B150 New York 1901 (GM: Ron Griffin Room: Oscar Wilde) Build skyscrapers in turn of the century New York.  Can you raise one of the four legendary skyscrapers?  The Park Row, the Singer, the Metropolitan Life, or the majestic Woolworth building.  Tile based city builder. Very easy to learn yet surprisingly difficult to master. (3-4 Players) (Friday 7p-11p)
  • B151 Bayonets & Tomahawks (GM: Marc Rodrigue Room: Oscar Wilde) An opportunity to try upcoming Bayonets & Tomahawks strategic French & Indian War game. Presently a GMT Games P500 with more than 400 preorders already.  The game is part of the Design Prototype event. (1-2 Players) (Saturday 8a-12)
  • B152 Red Dragon Inn (GM: Shawna Tierney Room: Escapade) Come to the Inn after your quest is done.  Gamble and Drink until you are broke or drunk and the innkeeper has to toss you in the stables. (4-8 Players) (Saturday 8a-12)
  • B153 Survive Escape from Atlantis (GM: Shawna Tierney Room: Oscar Wilde) You are on an Island that is about to blow.  Swim to a neighboring island before it sinks into the sea.  Beware, there are sharks, whales and, sea serpents in the water waiting to thwart you as you try to escape. (2-4 Players) (Saturday 1p-5p)
  • B154 Belfort (GM: Justin Popple Room: Oscar Wilde) Belfort is a worker placement game with area majority scoring in each district as well as for each type of worker. Buildings give you influence in the districts as well as income, but taxes increase based on your score so the winning players will have to pay more than those behind! Manage your resources and gold well, choose your buildings wisely, and help build the city of Belfort! (2-5 Players) (Saturday 7p-11p)
  • B155 Shadowrift (GM: Justin Popple Room: Oscar Wilde) Haven Town is facing total annihilation at the hands (and teeth) of a horde of monsters from beyond the Shadowrift.  You, the heroes, must band together to drive them back. To do this, you will need powerful spells, skills, attacks and loot. When the game begins, you are a basic hero; you can explore and fight. Luckily for you, Shadowrift is a deck-building game! You can buy new cards to add to your deck, cards that will define you as an adventurer and complement the strengths of your fellow heroes. (1-6 Players) (Sunday 10a-2p)
  • B156 Xenoshyft Onslaught (GM: Justin Popple Room: Oscar Wilde) In XenoShyft: Onslaught, a strategic base defense deck-builder, players take on the role of the NorTec Military, charged with defending their base against the onslaught of the alien “Hive”.  XenoShyft: Onslaught combines classic deck-building and resource management with fast-paced combat and unique “base defense” elements. As the game progresses, each player builds up their deck of Troop, Equipment, and Item cards, which they will in turn use to defend the base against incoming enemies in deadly combat (1-4 Players) (Friday 7p-11p)

Role-Playing Games

  • R101 GURPS: Jumanji (GM: MIB Neal Byles Room: Snowshed) An adventure for those who seek to find a way to leave their world behind. Your parents, in a fit of insanity, just bought that creepy old mansion just outside of town. “It was a great deal!” Dad said. Yeah. Being a House of Death is usually good for a serious discount. What’s worse, it’s your first full day in the house, and your parents have the nerve to go to work, leaving your stupid big sister in charge! But wait! What’s that noise? It sounds like drumming, and it seems to be coming from this cool looking board game. Maybe the day won’t be a TOTAL disaster after all! Characters provided for 2-6 players of any age and experience level. Just in case something unexpected happens. GURPS (2-6 Players) (Friday 7p-11p)
  • R102 GURPS: Jumanji (GM: MIB Neal Byles Room: Snowshed) An adventure for those who seek to find a way to leave their world behind. Your parents, in a fit of insanity, just bought that creepy old mansion just outside of town. “It was a great deal!” Dad said. Yeah. Being a House of Death is usually good for a serious discount. What’s worse, it’s your first full day in the house, and your parents have the nerve to go to work, leaving your stupid big sister in charge! But wait! What’s that noise? It sounds like drumming, and it seems to be coming from this cool looking board game. Maybe the day won’t be a TOTAL disaster after all! Characters provided for 2-6 players of any age and experience level. Just in case something unexpected happens. GURPS (2-6 Players) (Saturday 8a-12p)
  • R103 GURPS: Prime Directive (GM: MIB Neal Byles Room: Snowshed) Operation Rebirth—Space. The final frontier. These are the voyages of the starship Integrity. Just not this time. When a Federation starship is stolen by Orion pirates, led by a renegade former Federation marine, Integrity’s Prime Team Windigo is dispatched on a covert mission into Orion space to apprehend the pirates and recover—or destroy—the starship and its mysterious cargo. But are the pirates the real culprits, or are they merely pawns of a darker power? Characters provided for 2 – 6 players of any age and experience level. GURPS (2-6 Players) (Saturday 7p-11p)
  • R104 Darkness Over Uppsala (GM: Andrew Valkauskas Room: Snowshed) Ragnarok is here and the gods are losing their grip on Midgard. A new cult has arisen & the temples at Uppsala have been usurped. The Alsvartr have heard the great dragon’s call – they return! Fate of the Norns (2-6 Players) (Friday 1p-5p)
  • R105 Twilight of the Gods (GM: Andrew Valkauskas Room: Snowshed) The golden city of Asgard is under siege by the Jotun armies. Fenrir the gold devoring wolf strains against the chains looking to break free. Can a brave war-band of Einherjar break he siege? Fate of the Norns (2-6 Players) (Friday 7p-11p)
  • R106 Fafnir’s Treasure (GM: Andrew Valkauskas Room: Snowshed) The most legendary of treasures has resurfaced. Gods and giants race to claim it as a prize, however there is a blight upon the land. You take on the role of gritty Vikings as you explore a world consumed by Fimbulwinter. Fate of the Norns (2-6 Players) (Saturday 8a-12p)
  • R107 Darkness Over Uppsala (GM: Andrew Valkauskas Room: Snowshed) Ragnarok is here and the gods are losing their grip on Midgard. A new cult has arisen & the temples at Uppsala have been usurped. The Alsvartr have heard the great dragon’s call – they return! Fate of the Norns (2-6 Players) (Saturday 1p-5p)
  • R108 Twilight of the Gods (GM: Andrew Valkauskas Room: Snowshed) The golden city of Asgard is under siege by the Jotun armies. Fenrir the gold devoring wolf strains against the chains looking to break free. Can a brave war-band of Einherjar break he siege? Fate of the Norns (2-6 Players) (Saturday 7p-11p)
  • R109 Fafnir’s Treasure (GM: Andrew Valkauskas Room: Snowshed) The most legendary of treasures has resurfaced. Gods and giants race to claim it as a prize, however there is a blight upon the land. You take on the role of gritty Vikings as you explore a world consumed by Fimbulwinter. Fate of the Norns (2-6 Players) (Sunday 8a-12p)
  • R110 Darkness Over Uppsala (GM: Andrew Valkauskas Room: Snowshed) Ragnarok is here and the gods are losing their grip on Midgard. A new cult has arisen & the temples at Uppsala have been usurped. The Alsvartr have heard the great dragon’s call – they return! Fate of the Norns (2-6 Players) (Sunday 1p-5p)
  • R111 A Dinner for Thieves (GM: Alexandre Daoust Room: Snowshed) Explore the cut throat world of post-apocalyptic viking lands. You are the last followers of gods that have seemingly forgotten the men of Midgard. Your town grows ever more hungry as agriculture is failing and animals are dying by the millions. It falls upon your shoulders to feed your people… using any means necessary. How far are you willing to go? Fate of the Norns (2-5 Players) (Saturday 1p-5p)

Cancellations

Board Games

  • B141 Simons Cat has been cancelled.
  • B143 Munchkin Marvel has been cancelled.
  • B145 Steve Jackson Dice Games has been cancelled.
  • B148 Chez Series of Games has been cancelled.
  • B149 Ogre: Objective 218 has been cancelled.

Role-Playing Games

  • R10 Star Wars: Age of Rebellion has been cancelled.
  • R57 SoR2: Against the Slavers has been cancelled.