Convention Book Addendum

Sometimes games don’t make it in time to be included in the printed book that’s sent out to everyone on our mailing list. When that happens, or when real life interferes with plans, those games come here to the addendum page. These are the latecomers, the last minute switch-ups and the regrettable cancellations, but don’t let that bias your opinion. They’re still gosh darn good gaming.

Updates, Corrections, Clarifications

Board Games

  • B11 Interregnum is located in the Snowshed ballroom, not Oscar Wilde.
  • B47 Mertwig’s Maze is located in the Oscar Wilde ballroom, not Snowshed.
  • B69 Pandemic Survival Tournament is Saturday 1p-5p, not Sunday.
  • B110 Rex: Final Days of an Empire is moved back to 11a-3p on Sunday

Card Games

  • C2 Weiss Schwarz Demo is located in the Dealer’s Room, and is available for on-demand demos at the Black Knight Comics table during dealer’s room hours.
  • C12 Cards Against Humanity, late night Saturday, is in Escapade.

Fantasy Miniatures

  • F1 Autodueling in Akron is located in the Ticket Room, ground floor of Snowshed, not Oscar Wilde.
  • F2 Dirtside is located in the Ticket Room, ground floor of Snowshed, not Oscar Wilde.
  • F3 Golem Arcana is located in the Ticket Room, ground floor of Snowshed, not Oscar Wilde.
  • F4 Pulp Alley – The Treasure Hunt is located in the Ticket Room, ground floor of Snowshed, not Oscar Wilde.

Historical Miniatures

  • H15 Carnage & Glory South of Chambersburg Pike has been moved to Saturday 8a-12p.

LARP

  • L4 Werewolf: the Forsaken LARP is Saturday night in the Pods, not Friday night.
  • L7 Realms of Wonder is based out of the Pods, not Ski Check.

Role-Playing Games

  • Dungeons & Dragons Adventurers League events from Friday evening through the rest of the weekend will be held in the Group Sales room of Snowshed. Friday afternoon Adventurers League games are still in Highlander.

Special Events

  • S5 Cube of Death!!! is located in the Northstar lounge area late Saturday night, not Snowshed.

Additions

Board Games

  • B122 Spartacus: A Game of Blood & Treachery (GM: Joel Beebe Room: Oscar Wilde) In Spartacus: A Game of Blood & Treachery each player takes on the role of Dominus, head of a rising house in the ancient Roman city of Capua. Each house is competing for Influence to gain the favor of Rome. Through a combination of political schemes and glorious battles on the arena sands your house will rise in fame and stature. As Dominus, you have a variety of resources at your disposal. Guards protect you from schemes launched by rivals. Slaves run your household and earn gold. Gladiators compete to bring glory to themselves and influence to their Dominus. (2-7 Players) (Sunday 8a-12p)
  • B123 EuroRails (GM: Brent Cote Room: Oscar Wilde) Draw your track on an erasable, reusable board. Deliver commodities to various cities. Make 250 Million dollars. The popular “crayon game” goes to Europe with ferries to Great Britain thrown in for good measure. (2-4 Players) (Sunday 8a-12p)
  • B124 Battlestar Galactica 5th Annual (GM: Carlo Gozzi Room: Oscar Wilde) Battlestar Galactica is an exciting game of mistrust, intrigue, and the struggle for survival. Based on the epic and widely-acclaimed Sci Fi Channel series, BSG puts players in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and must all work together in order for humanity to have any hope of survival. However, one or more players in every game secretly side with the Cylons. Players must attempt to expose the traitor while fuel shortages, food contamination, and political unrest threatens to tear the fleet apart. BSG is one of the best social game ever created and it’s all about the players who plays it! (3-7 Players) (Saturday 8a-12p)
  • B125 Combat Commander Tournament (GM: Marc Guenette Room: Gateway) This is a double elimination Combat Commander Tournament. There will be random pairings.  The Tournament will continue thru out the day. (2-16 Players) (Saturday 8a-5p)
  • B126 Kill Doctor Lucky (GM: Patrick Tierney Room: Snowshed) In this notorious game, an inversion of Clue, you hate Doctor Lucky. Maybe he left you out of his will. Maybe he killed your pet rock. Whatever the reason, you want him dead. Unfortunately, so do the other players. Since you don’t want to go to jail, you need to make your attempt in secret; if anybody can see you, whistle nonchalantly, and let the Doctor live … until next time.  Players move around the mansion, collecting murder weapons (to make the murder attempt stronger – doubly so if the weapon is used in an appropriate location); failure cards (to thwart opponents’ plans); and movement cards (to try to get together with Doctor Lucky in a secluded location for his inevitable demise.) Players try to convince others to use up their failure cards first, the better for when their own attempts come. (3-6 Players) (Friday 1p-5p)
  • B127 Dungeon Fighter (GM: Patrick Tierney Room: Oscar Wilde) Explore spooky dungeons, find glorious treasure, buy powerful magic items, and challenge the most horrible creatures. Will your party be able to defeat the final boss?  In Dungeon Fighter, a fully cooperative board game, players take on the roles of heroes venturing deep into a three-tier dungeon. Along the way, they explore the dungeon, search its many rooms, and face endless hordes of vicious monsters. Best of all, your skill determines the ability of your character. Can you kill Medusa without looking into her eyes, defeat the Minotaur in the labyrinth, or resist the breath of the dragon? Will you be able to hit a target by throwing the dice under your leg with your eyes closed?  You will feel truly part of a centuries-old battle between good and evil…with a touch of foolish stupidity.  Beware!  Nobody has beaten this game yet!  Are you gamer enough to do it? (2-6 Players) (Sunday 1p-5p)
  • B128 Acquire (GM: Margot Schips Room: Oscar Wilde) Acquire challenges you to pit your resources snf resolve against other players in this high-finance game of speculation and strategy! Using nothing but your wealth and wits, you must vie against other business magnates to manipulate construction and capitalize on mergers — buying, trading, and selling stocks in order to get the greatest return on your investments. Published in 1962 and still in print; see why this game has withstood the test of time. (2-6 Players) (Friday 7p-11p)
  • B129 Games for Two (GM: Margot Schips Room: Oscar Wilde) So you and your sweetie (or maybe just a regular gaming partner, you don’t have to be in love) enjoy playing games together but most of the games in your collection don’t play well with 2 players (even though the box said they would). In this session you will be introduced to several games that play well with 2 people. Participants will pair up and play as many as time allows. (2-8 Players) (Sunday 10a-2p)
  • B130 Munchkin Apocalypse (GM: Jesse Cobb Room: Oscar Wilde) Go down into the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Munchkin is the dungeon experience . . . with none of that stupid roleplaying stuff. It’s the end of the world! In Munchkin Apocalypse, every possible natural (and unnatural) disaster has happened . . . or will happen during the game. You are a rugged survivor in a world full of people – and things – that want to kill you and take your stuff. So do it to them first!  (2-6 Players) (Friday 7p-11p)
  • B131 Fabulouse Fillers (GM: Bethany Creaser Room: Oscar Wilde) It’s game night. A couple friends have arrived and you are waiting for the rest to show up. You want play a game but nothing long. What do you do? Play a fabulous filler!  During this session we will play the following short, fun games: RUN, FIGHT or DIE – In this quick and fun dice game, it’s the zombie apocalypse and you’re trying to survive!  SUSHI GO – Fun and easy (and cute!) card game that I like to call 7 Wonders Lite.  ZOMBIE DICE – A different twist on a zombie game where you are the zombie, not the survivor. Quick, easy and fun dice game.  TSURO – A tile laying game where you are trying to be the last one on the board.  HANABI – A co-op card game where you look at everyone else’s cards but not your own! Work together to put on the best fireworks display anyone has ever seen. SABOTEUR – A card laying game where you are working together to try to find the gold stash. But, beware! There may be a saboteur in your midst!(3-5 Players) (Saturday 7p-11)
  • B132 King of Tokyo (GM: Kori Joyce Room: Oscar Wilde) In King of Tokyo, you play mutant monsters, gigantic robots, and strange aliens—all of whom are destroying Tokyo and whacking each other in order to become the one and only King of Tokyo! (3-6 Players) (Sunday 8a-12p)

Card Games

  • C14 Vigridr (GM: Andrew Valkauskas, Pendelhaven Room: Snowshed) Each player nominates a Champion card to lead their armies to battle. These Champions define the play style that will be used. Thor calls down lightning, while Loki tricks his enemies. The cards are hexagonal in shape and rotate when certain conditions are met. Each side provides a new configuration of powers and abilities. Different types of powers and effects determine the direction of the spin. Cards also use position to exert their influence. Build your war-bands, venture out onto the field of Vigridr, destroy your foes! (1-6 Players) (Saturday 8a-12p)
  • C15 Vigridr (GM: Andrew Valkauskas, Pendelhaven Room: Snowshed) Each player nominates a Champion card to lead their armies to battle. These Champions define the play style that will be used. Thor calls down lightning, while Loki tricks his enemies. The cards are hexagonal in shape and rotate when certain conditions are met. Each side provides a new configuration of powers and abilities. Different types of powers and effects determine the direction of the spin. Cards also use position to exert their influence. Build your war-bands, venture out onto the field of Vigridr, destroy your foes! (1-6 Players) (Sunday 8a-12p)

Historical Miniatures

  • H29 Carnage & Glory South of Chambersburg Pike (GM: Rich Wallace Room: Oscar Wilde) This Battle takes a look at the Confederates (Heth’s division) attack on the eastern side of McPherson ridge. Between McPhersons Farm and Herbst Farm. Carnage & Glory computer moderated (4-6 Players) (Friday 7p-11p)

LARPs

  • L8 The Durance (GM: Arianna Catellier Room: Highlander) “For every legend, there is a modicum of truth to it.​  The world is a dark place and its shadows run deep. Growing up, you are told to behave, to not talk to strangers and that you should be home before the street lights come on. You know they are just pulling your leg…it’s not like the faeries really come to steal the bad child…right?” Welcome to the world of the Changelings, ordinary people stolen by the True Fae, held captive and used for their own amusements. Can you escape from their clutches? If so, how will the world be the same? It is a world of beautiful madness. Mind’s Eye (5-15 players) (Saturday 1p-5p)

Role-Playing Games

  • R160 The Opening (GM: Andre Kruppa Room: Snowshed-Gateway) (No rules knowledge is required, but skilled roleplaying is a must. A theatrical-style tabletop game using lights and sound, The Opening is a scenario for the forthcoming Lucid Dreams Role-Playing Engine intended for mature players only. The game will run a bit late, as sessions are expected to go 5 – 6 hours. This session may be recorded for podcasting and/or video and players may be asked to sign a release.) Late in the Egyptian archaeological season of 1905, the team, holding a Valley of the Kings concession by way of Theodore Davis, financier of the Antiquities Service, has completed the initial excavation of KV19 and have begun to explore the chambers within. The tomb has mysterious anomalies such as a large shrine dedicated to Sobek and an inner chamber door with an unusual sigil resembling a leaf within a circle. This weird symbol has never before seen at any other Egyptian site and it is accompanied by a strange curse written above the door. Most of the group is working to catalog the contents of the shrine and to decipher several hieroglyphic sequences as well as series of Hieratic texts inscribed upon the walls. A few others are working on getting the next door open, making the breaking of the strange seal inevitable. Lucid Dreams Role-Playing Engine (4-6 Players) (Saturday 7p-11p)
  • R161 Sailors on the Starless Sea (GM: David Clarkson Room: Snowshed) By Harley Stroh. Remember the good old days… Each adventure is 100% good, solid dungeon crawl, with the monsters you sort of know, the traps you dreadfully remember, and the secret doors you know are there somewhere… Since time Immemorial, you and your people have toiled in the shadows of the cyclopean ruins. Of mysterious origin and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. The secrets of Chaos are yours to unearth, but at what cost to your sanity or soul! This adventure will be run in its pristine 0-level “funnel” event. Come to experience the Carnage! Dungeon Crawl Classics (3-6 Players) (Saturday 8a-12p)
  • R162 Sailors on the Starless Sea (GM: David Clarkson Room: Snowshed) By Harley Stroh. Remember the good old days… Each adventure is 100% good, solid dungeon crawl, with the monsters you sort of know, the traps you dreadfully remember, and the secret doors you know are there somewhere… Since time Immemorial, you and your people have toiled in the shadows of the cyclopean ruins. Of mysterious origin and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. The secrets of Chaos are yours to unearth, but at what cost to your sanity or soul! This adventure will be run in its pristine 0-level “funnel” event. Come to experience the Carnage! Dungeon Crawl Classics (3-6 Players) (Sunday 8a-12p)
  • R163 GURPS Jumanji (GM: MIB Neal Byles Room: Snowshed) An adventure for those who seek to find a way to leave their world behind. Your parents, in a fit of insanity, just bought that creepy old mansion just outside of town. “It was a great deal!” Dad said. Yeah. Being a House of Death is usually good for a serious discount. What’s worse, it’s your first full day in the house, and your parents have the nerve to go to work, leaving your stupid big sister in charge! But wait! What’s that noise? It sounds like drumming, and it seems to be coming from this cool looking board game. Maybe the day won’t be a TOTAL disaster after all! Characters provided for 2-6 players of any age and experience level. Just in case something unexpected happens. (2-6 Players) (Friday 7p-11p)
  • R164 GURPS Jumanji (GM: MIB Neal Byles Room: Snowshed) An adventure for those who seek to find a way to leave their world behind. Your parents, in a fit of insanity, just bought that creepy old mansion just outside of town. “It was a great deal!” Dad said. Yeah. Being a House of Death is usually good for a serious discount. What’s worse, it’s your first full day in the house, and your parents have the nerve to go to work, leaving your stupid big sister in charge! But wait! What’s that noise? It sounds like drumming, and it seems to be coming from this cool looking board game. Maybe the day won’t be a TOTAL disaster after all! Characters provided for 2-6 players of any age and experience level. Just in case something unexpected happens. (2-6 Players) (Saturday 1p-5p)
  • R165 GURPS Prime Directive (GM: MIB Neal Byles Room: Snowshed) Space. The final frontier. These are the voyages of the starship Integrity. “Captain, I’m receiving an automated distress signal from the U.S.S. Prudence, a diplomatic cruiser en route to Gorn. According to the log, Prudence suffered a catastrophic warp core failure, and was forced to crash land on a planet in the Neutral Zone.” “Thank you, Lieutenant. Alert Prime Team Shadowcat to prepare for a rescue mission.” Characters provided for 2 – 6 players of any age and experience level. (2-6 Players) (Saturday 7p-11p)

Cancellations

Board Games

  • B70 Shogun is canceled.
  • B82 Forbidden Stars  is canceled.

Historical Miniatures

  • H5 Monmouth Courthouse is canceled.
  • H9 Monmouth Courthouse  is canceled.

LARP

  • L5 The Dreadful Demise of Lady DeLuca is canceled.

Role-Playing Games

  • R71 *World Unlimited is canceled.
  • R110 Freebooters on the Frontier is canceled.
  • R44 The Strange Tale of Crystal Point is canceled.